I have a vague understanding of the Laws of UX and want to improve that this semester, as I think it could be really beneficial to my work. There are 21 Laws and 12 weeks in this semester, so I’m going to take a bit of time each week to look at 2 of them, think about them, and find an example of them in the wild. This should help me to have a good understanding of them and to be able to utilise them well in my work.

Home | Laws of UX


Laws of Heuristics

Aesthetic Usability Effect

Fitts’s Law

Goal Gradient Effect

Hicks Law

Jakob’s Law

Miller’s Law

Parkinson’s Law

Laws of Principle

Doherty Threshold

Occam’s Razor

Pareto Principle

Postel’s Law

Tesler’s Law

Gestalt Principles

Law of Common Region

Law of Proximity