
<aside> ▶️ Tesler’s law, also known as the law of conservation of complexity, states that for any system there is a certain amount of complexity that cannot be reduced.
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I find Tesler’s Law really interesting and something I do feel is incredibly important - sometimes you just can’t make something simpler. The importance of user ease, accessibility, and universal design is always emphasised to us as design students and I think it can be tempting to push ease of use as far as possible but at the end of the day a system needs to do a thing, and that may mean there needs to be complexity. What I think is important to take away from Tesler’s Law is that while we have to accept some complexity has to be retained, that’s not an excuse to just leave design how it is. There are still heuristic ways to improve an experience while retaining complexity, for example through Miller’s or Parkinson’s Law. Understanding Tesler’s Law has helped me to understand the connectedness of the Laws of UX and that you have to consider multiple laws at once to effectively use them all.
